In C (and C++) you can specify that a variable should take a specific number of bits of storage by doing “uint32_t foo:4;” rather than just “uint32_t foo”. In this example, the former uses 4 bits while the latter uses 32bits. This can be useful to pack many bit fields together.
Or, that’s what they’d like you to think.
In reality, the C spec allows the compiler to do just about anything it wants with these bitfields – which usually means it’s something you didn’t expect.
For a start, in a struct -e.g. “struct foo { uint32_t foo:4; uint32_t blah; uint32_t blergh:20; }” the compiler could go and combine foo and blergh into a single uint32_t and place it somewhere… or it could not. In this case, sizeof(struct foo) isn’t defined and may vary based on compiler, platform, compiler version, phases of the moon or if you’ve washed your hands recently.
Where …
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