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Displaying posts with tag: socket (reset)

What happens when your application cannot open yet another connection to MySQL
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Have you ever experienced a situation where one moment you can connect to the MySQL database and the next moment  you cannot, only to be able to connect again a second later? As you may know one cannot open infinite connections with MySQL. There’s a practical limit and more often than not it is imposed by the underlying operating system. If you’re getting:

ERROR 2003 (HY000): Can't connect to MySQL server on '192.168.0.10' (99)

…there’s a good chance you’re hitting such limit. What might be misleading in the information above is whom (which side) is preventing the connection from …

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Getting LuaSocket to Work with MySQL Proxy
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I’ve seen some interest in trying to get LuaSocket working with MySQL Proxy, and most of those interested have run into issues getting this set up, so I want to provide a brief walk-through on how to get this set-up and working properly.

Note I tested this on Windows, so use .so instead of .dll on *nix systems.

1. Download LuaSocket (contains lua/ and lib/ directories)

2. Copy contents of ‘lua/’ into the following directory:

C:Program FilesMySQLmysql-proxy-0.8.0libmysql-proxylua

3. Copy contents of ‘lib/’ into the following directory:

C:Program …
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