About one and a half years ago we created MySQL StatsD to keep get insights of any MySQL server using a local daemon that frequently queries the MySQL server and pushes its data to StatsD locally. In the past year we have seen the usage of the MySQL StatsD project increase and more and more […]
It is far from perfect and the todo list is still long. You are, as it is a public repo, welcome to collaborate with us and make it even better. I can’t wait to see the first pull-request coming in!
You can also talk to us directly at Percona Live London where we will bring a revised version of our talk at Santa Clara. This time it will be aimed more at the practicality: It will contain less comparison with existing tools, be less …[Read more]
Done is better than perfect. That is one of Spil Games Engineering’s principles and it is really something I embrace. Almost one and a half year ago, Engineering started to use StatsD and Graphite for collecting and graphing performance metrics and one year ago I got fed up that there was, except for a couple of […]